We're the devs for Asbury Pines, a narrative-based and image-rich idle/incremental game that explores how a grisly murder in a small town of today’s world unfolds across the past, present, and future. Unlock people, places, and upgrades that combine to make resource production engines/systems to further unveil the depths of this grand mystery.
The narrative begins in the present day and stretches across 12 eras of time from the Neolithic epoch to the deep future, each era offering more puzzle and complexity in creating the most efficient, story-unlocking engine. Explore how every aspect of one small town contributes to advancing its mystery: wildlife, worksites, natural landmarks, governments, artifacts, religions, inhabitants, invaders, and more.
As the narrative deepens, manage more and more characters, buildings, and upgrades to seamlessly flow the rewards of one era into another.
Gameplay balances resource management, engine building, story development, and idle progression across hundreds of hours. By the end of the experience you will not only solve the evolution of an epic murder, but learn the hidden secret behind the flow of time.